AT&T Award: Best Hybrid, 2012

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We have just learned that our class, CEP 910, was awarded “Best Hybrid Course” AT&T award for 2012. We had put a lot of effort into making it a great experience for both online and face-to-face students, and it is great to see that it is being recognized. The details about the course are on […]

Atrix 4G rooting and unlocking

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I normally don’t publish “how-to” posts on my blog, but I just wanted to quickly share the process I followed while I was rooting, unlocking the bootloader and installing a custom rom on my Atrix 4G (Gingerbread). Read the disclaimers carefully throughout this whole process, no is responsible if something goes wrong, needless to say.

Online vs. Face-to-Face: The wrong dichotomy?

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Are we comparing apples to oranges when we ask ourselves: “Is online teaching better than (or equal to) face-to-face?” Shouldn’t the correct question be: “Is online teaching better than (or equal to) offline teaching?” Is this a trivial matter I am after? It might not be, here is what I think. The following thoughts are […]

TPACK Commercial

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Today, Dr. Punya Mishra has brought to my attention that our TPACK commercial from last year was an “international hit” and it even had Greek subtitles! Talk about power of the internet and globalization! Here is the original post that appeared on Punya’s page: Last summer Matt and I created a couple of TPACK commercials […]

Understanding Player Activity in a Game-based Virtual Learning Environment: A Case for Data-Driven Instructional Design

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Pernsteiner, S.M., Boyer, D.M. & Akcaoglu, M. (2010). Understanding Player Activity in a Game-based Virtual Learning Environment: A Case for Data-Driven Instructional Design. In Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (p. 763). Chesapeake, VA: AACE. Retrieved from http://www.editlib.org/p/35641. Abstract When constructing game-based virtual learning environments, developers face […]

On “social” media: A rant

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I wasn’t long ago when we had webpages where the main purpose was delivery of content and there was a big divide between the authors and theĀ audience. Then, came along the Web 2.0 and changed the web into a social platform, fostering the importance of collaboration and communication. The “content” on the web was no […]

 
 
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